07-06-2007, 03:30 PM
I'm gonna put the tutorial out >.>
I have one more week of exams then I'm off for a few months. i have two months to make the tutorial so it wont be hard.
Keep in mind I won't be going indepth about how it all works, because I hardly know myself xD
But to make the tutorial I'm gonna have to dig up all my old projects made with DX8 and then convert everything to Mirage, so I make sure I put everything that needs changing into the tutorial.
It's gonna be a massive change though.
You're gonna have to break up all your tiles and chars into files sized in 2x2 multiples (2x2, 4x4... 32x32, 64x64, 128x128, 256x256 (any bigger is silly))
Soooo get ready to not be able to use your source till you find out how to implement the code into your client
I have one more week of exams then I'm off for a few months. i have two months to make the tutorial so it wont be hard.
Keep in mind I won't be going indepth about how it all works, because I hardly know myself xD
But to make the tutorial I'm gonna have to dig up all my old projects made with DX8 and then convert everything to Mirage, so I make sure I put everything that needs changing into the tutorial.
It's gonna be a massive change though.
You're gonna have to break up all your tiles and chars into files sized in 2x2 multiples (2x2, 4x4... 32x32, 64x64, 128x128, 256x256 (any bigger is silly))
Soooo get ready to not be able to use your source till you find out how to implement the code into your client

Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?