12-08-2008, 02:37 PM
I dunno. I just asked because from a designer's point of view, it doesn't make sense to add something that the players will not benefit from. To me, it's like placing an incurable poison on each and every player to join your game lol. But yeah, I can see how it would boost the economy. Personally, I prefer systems where players have the ability to eat food leisurely for stat boosts and whatnot. Perhaps it won't be so bad if you actually have the sort of boosts you mentioned.
How quickly would your character become hungry?
How quickly would your character become hungry?