28-04-2007, 05:43 PM
Braydok Wrote:Oh, okay. I suppose that little part just slipped your mind.
Thanks, I'll try it out when I get back to my comp.
~Braydok
No, no it didn't.
Robin Wrote:Braydok Wrote:I knew that... Thanks, I'll try it.
~Braydok
Edit:
Um, lol. When I right click, it warps me to like, x: 160 and y: 170 or something.
What's up?
My code:
Code:If Player(MyIndex).Access >= 4 Then
If button = 2 Then
Dim Packet As String
Packet = "RIGHTWARP" & SEP_CHAR & x & SEP_CHAR & y & END_CHAR
Call SendData(Packet)
End If
End IfCode:' :::::::::::::::::::::::::::::
' :: Right Click Warp Packet ::
' :::::::::::::::::::::::::::::
If LCase(Parse(0)) = "rightwarp" Then
x = Parse(1)
y = Parse(2)
Call PlayerWarp(Index, GetPlayerMap(Index), x, y)
End If
Anything wrong?
You'll need to make it so it warps you to the corresponding 32x32 tile, rather than the pixel.
I thought it was already translated in the "click" sub of the picScreen.
You just can't read...
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?