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Server Sends Check To Client Tutorial
#2
Dave Wrote:I hate to say it, but this wont stop anyone. It's a worthless addon that just adds 15 seconds to the login time.

If someone has the skills to reverse engineer your packets (which is EASY with MS), they will notice you send the "ack" packet and tip them in.

This is just the basics. There are many ways you can build upon this tut, and one of the most obvious ones would be changing the packet name to a more obscure one, such as playerinfohash or something along those terms, making the player think that the key is not an acknowledgment key, but more something like a key for player stats or something. And other options could be encrypting your packets.

Sorry if that playerinfohash thing didn't make sense, it's getting late xD
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