16-04-2007, 12:06 AM
Not sure if I was the only one that got this error, but my NPc's kept showing up like this if the sprite number was odd:
![[Image: ErrorNPC64.png]](http://i88.photobucket.com/albums/k186/Rezeyu/ErrorNPC64.png)
So I simply went into Sub NPCEditorOk() and changed this line:
And in Sub NPCEditorInit()
(At first I thought I need to double the editor's scroll value, but that wasn't the case.)
![[Image: ErrorNPC64.png]](http://i88.photobucket.com/albums/k186/Rezeyu/ErrorNPC64.png)
So I simply went into Sub NPCEditorOk() and changed this line:
Code:
Npc(EditorIndex).Sprite = frmNpcEditor.scrlSprite.Value * 2
And in Sub NPCEditorInit()
Code:
frmNpcEditor.scrlSprite.Value = Npc(EditorIndex).Sprite / 2
(At first I thought I need to double the editor's scroll value, but that wasn't the case.)