10-04-2007, 10:48 PM
I tried, but how do you send the x and y that you got to the server?
Would it work like this?
And then on server side:
Would that work?
~Braydok
Would it work like this?
Code:
call SendData("RIGHTWARP" & sep_char & x & sep_char & y & end_char)
And then on server side:
Code:
if Lcase(parse(0)) = "rightwarp" then
Call PlayerWarp(index, GetPlayerMap(index), x, y)
end if
Would that work?
~Braydok