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Use attack frame as a walking frame (Smoother walking)
#8
If it's a tutorial then it will appear in my tutorial backup database

http://www.animerealm.co.uk/uploads/tutorials/

If not, it's lost forever.

Also, an even better addition would be saving the position in a client side player variable and then programing it so you have an animation for standing still, then, when you step forward you use the first step only. When you get to the end of the tile, you stand still again and then you use the next stepping animation.

Like on Pokemon and stuff for the gameboy.

So it will be

Square 1:
Stand Still
2:
Step 1
3:
Standstill
4:
Step 2

etc. etc.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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