03-04-2007, 08:51 PM
I used this, but removed it since I changed my timers/counters to work differently. Instead, I just added a check every server loop that :
if timeGetTime > LasttimeGetTime Then Unload Server
Works fine - a reset every that many days isn't going to hurt anyone, especially with a rebooting tool, and you don't have to double-up on all your counter sizes. :wink:
if timeGetTime > LasttimeGetTime Then Unload Server
Works fine - a reset every that many days isn't going to hurt anyone, especially with a rebooting tool, and you don't have to double-up on all your counter sizes. :wink: