16-08-2008, 09:05 PM
Acruno Wrote:I assume that would optimize the map editor loading greatly, and also make mapping easier, being able to group tiles around themes (woodland, mountain, snowy etc.).
Could you give me any pointers on how I would do it?
I suppose I could just basically replicate the existing code, but I'm not entirely sure about assinging it to maps.
Wow. Either do one of two things.
Download the current RC for MSE3 and rip the code..
Or save the tileset number to the map and load based on that.