Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PicCrypt
#23
Um, because its a common practice to try to protect your data? For a commercial game their art costs them hundreds f thousands of dollars. End users like us just follow what we know, and what we know is that big games do go through some length to protect their graphics (these days textures for 3D models mostly).

It's like saying why add hacking/admin/editor checks because they can do it if they really want to anyway.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)