01-06-2006, 09:51 PM
Author: derNalia
Difficulty: 1/5
This tutorial will show you how to put the map's name into the title bar.
:: CLIENT SIDE ::
In modGameLogic, find:Comment that whole bit out.
Beneath that, add:That's all!
Difficulty: 1/5
This tutorial will show you how to put the map's name into the title bar.
:: CLIENT SIDE ::
In modGameLogic, find:
Code:
' Draw map name
If Map(GetPlayerMap(MyIndex)).Moral = MAP_MORAL_NONE Then
Call DrawText(TexthDC, Int((20.5) * PIC_X / 2) - (Int(Len(Trim(Map(GetPlayerMap(MyIndex)).Name)) / 2) * 8) + sx, 2 + sx, Trim(Map(GetPlayerMap(MyIndex)).Name), QBColor(BrightRed))
ElseIf Map(GetPlayerMap(MyIndex)).Moral = MAP_MORAL_SAFE Then
Call DrawText(TexthDC, Int((20.5) * PIC_X / 2) - (Int(Len(Trim(Map(GetPlayerMap(MyIndex)).Name)) / 2) * 8) + sx, 2 + sx, Trim(Map(GetPlayerMap(MyIndex)).Name), QBColor(White))
ElseIf Map(GetPlayerMap(MyIndex)).Moral = MAP_MORAL_NO_PENALTY Then
Call DrawText(TexthDC, Int((20.5) * PIC_X / 2) - (Int(Len(Trim(Map(GetPlayerMap(MyIndex)).Name)) / 2) * 8) + sx, 2 + sx, Trim(Map(GetPlayerMap(MyIndex)).Name), QBColor(Black))
End If
Beneath that, add:
Code:
'Map Name in Title Bar
If Map(GetPlayerMap(MyIndex)).Moral = MAP_MORAL_NONE Then
frmMirage.Caption = "GAME_NAME - " & (Map(GetPlayerMap(MyIndex)).Name) & " (No Morals)"
ElseIf Map(GetPlayerMap(MyIndex)).Moral = MAP_MORAL_SAFE Then
If Map(GetPlayerMap(MyIndex)).Right = 36 And Map(GetPlayerMap(MyIndex)).Left = 366 And Map(GetPlayerMap(MyIndex)).Up = 2 Then
frmMirage.Caption = "GAME_NAME" & " (Safe Zone)"
Else
frmMirage.Caption = "GAME_NAME - " & (Map(GetPlayerMap(MyIndex)).Name) & " (Safe Zone)"
End If
ElseIf Map(GetPlayerMap(MyIndex)).Moral = MAP_MORAL_NO_PENALTY Then
frmMirage.Caption = "GAME_NAME - " & (Map(GetPlayerMap(MyIndex)).Name) & " (No Death Penalty)"
End If