03-03-2009, 07:32 PM
This'll fix the error where it didn't read the player's class, or the item's class requirement properly.
Find:
And delete the '-1'.
Then find:
And remove the '-1'.
Done and done.
Find:
Code:
If Spell(n).ClassReq - 1 = GetPlayerClas...
And delete the '-1'.
Then find:
Code:
Call PlayerMsg(Index, "This spell can only be learned by a " & GetClassName(Spell(n).ClassReq - 1) & ".", White)
And remove the '-1'.
Done and done.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?