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Rusty Programmer needs help
#1
Well, knowing that i am soon going to be adding a lot to the map editor I went to try and make map.tile(0 to Max_MAPX, 0 to MAX_MAPY) As TileRec and change it to map.tile() as tilerec. Then i began to redim it where need be. However, it does not seem to be working is this even the right redim code for the client side?(testing client side first because I can have visual results).

Code:
ReDim Map.Tile(0 To MAX_MAPX, 0 To MAX_MAPY)

Got client to work... time for server now... any hints would be helpful

Actually, got it to work on my own... just took a little thinking
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#2
That is correct, but you need to use that on the correct place, InitServer should be a great place, before any map instance is used.
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#3
Yea, a little after I posted the initial question i fugured it out, all is working now.. might make a begginer tut for others once i make sure it's bug free and i didn't screw something up.
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