Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Whos Online List
#1
I edited my whos online list:

http://www.key2heaven.net/Players.html
Reply
#2
Dave Wrote:Wow - six players online! Impressive for a MS game >.>

SoMX is an MS game and always has 20-60 players online.
Reply
#3
Silverdale had like atleast 10 players online. Atleast the old beta had..
Reply
#4
Dave Wrote:SoMX is different, though. Separated from the Mirage Source community.

I'm doing the same thing with FPO. Games have a higher chance of survival if they separate from this community.
Reply
#5
What does this community have to do with survival of a game?

8 players online now Wink hehe..
Reply
#6
Every game posted here, with a few, VERY few exceptions (Silverdale, K2H) is never going to be released.

SoMX is still alive and kicking, doing very well. Why? Cause Scorpio stays away from this community. 90% of the people here, play someone's game, see a feature they like, steal it, and never play the game again. Why would anyone want that? That's why I no longer have a thread for FPO here.
Reply
#7
Nah, I like the people here. And if they want to steal a featuer, go ahead. They wont be able to compete with my game anyway :twisted:

9 people online Tongue
Reply
#8
Perfekt Wrote:Every game posted here, with a few, VERY few exceptions (Silverdale, K2H) is never going to be released.

SoMX is still alive and kicking, doing very well. Why? Cause Scorpio stays away from this community. 90% of the people here, play someone's game, see a feature they like, steal it, and never play the game again. Why would anyone want that? That's why I no longer have a thread for FPO here.

This community has nothing to do with the success of a game, at the end of the day if you want to release a game you will; and i'v seen quite a few games released, they just dont last long because this community progresses and people think wow i want my game to have that, so they step forward.

Som-X is like... its the same as it ever was, bit smoother movement and a newer GUI and thats it; the difference between us and mr Scorpzorz is he knows when to leave something alone,

its like art; the hardest part is telling when to stop painting
Reply
#9
Fox Wrote:
Perfekt Wrote:Every game posted here, with a few, VERY few exceptions (Silverdale, K2H) is never going to be released.

SoMX is still alive and kicking, doing very well. Why? Cause Scorpio stays away from this community. 90% of the people here, play someone's game, see a feature they like, steal it, and never play the game again. Why would anyone want that? That's why I no longer have a thread for FPO here.

This community has nothing to do with the success of a game, at the end of the day if you want to release a game you will; and i'v seen quite a few games released, they just dont last long because this community progresses and people think wow i want my game to have that, so they step forward.

Som-X is like... its the same as it ever was, bit smoother movement and a newer GUI and thats it; the difference between us and mr Scorpzorz is he knows when to leave something alone,

its like art; the hardest part is telling when to stop painting

I keep adding things into FPO frequently, but it's never something useless. It's always something that betters gameplay or makes it seem more involving. SoMX is an okay game. Problem is the mapping and the balance of it.

But you must agree, anything that comes out of this community is either short lived, or never lives at all, if the owner takes place here and updates here and stuff.

How many projects from the Games & Engines section, that have a sub board, are released? Silverdale? Cerberus Engine?
Reply
#10
Perfekt, just because games hasn't been released so far. Doesn't mean they wont. I can say with a certainty of 100% that my game will be released. It's just a matter of time for most people.

Although many projects are lost in the time..
Reply
#11
a lot more games are being released these days, seems to me like silverdale set a trend Smile
Reply
#12
William Wrote:Perfekt, just because games hasn't been released so far. Doesn't mean they wont. I can say with a certainty of 100% that my game will be released. It's just a matter of time for most people.

Although many projects are lost in the time..

You really have a habit of not paying attention to my posts.

First off, I said your game was gonna be released.

There are a few games PLANNING on releasing, but I doubt they will.
Reply
#13
I find that people are gonna steal your ideas anyway.

The only way to get around it is to make sure you do it so well no one can copy it anywhere near to the standard you made it.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)