31-05-2009, 02:30 AM
Spur of the moment games.
What I mean by spur of the moment games is starting some new game project, without careful planning and some hard thinking. Like when you finish the Zelda Series, you're in depression, you have no where to source your interest for the Zelda Series to, you decide.. "Hey! I'm gonna make a Zelda MMORPG! (Yes, MMORPG, you are so gonna make one, aren't ya? I bet its gonna have a billion players too :3) Lemme start a forum now, I don't have a proper team yet, but I can claim to pay people to work on the project with what I earn later on!"
Join a community, don't waste your time on such a game, its just going to fail, trust me.
Secondly, for people who think that their going to be able to earn money off a Zelda Fangame, you really fail.
If your game project is to ever go somewhere, your motivation to make a game, shouldn't be that you want to fill the gap which you felt when you finished some game or that you like a particular series, or that you think you're some genius who can make a game without the basic knowledge of anything to do with game dev at all (Mainly OGC 'Developers'). It should be the want to make a great game for others to enjoy.
I feel that these kind of projects should be completely avoided. Before venturing onto a new project, you should think hard about the game you're going to make. In my opinion, this may be the mainly why there isn't many successful games made by Mirage/OGC users, and not even many released ones.
IMO, Mirage is much more experienced compared to OGC, the members of Mirage don't go randomly creating game projects, except for GIAKEN, but hes more a OGC person anyway, and at least some of his games go somewhere. But when I look at OGC, theres a new project each day, each of them by some random new guy who thinks hes some child prodigy.
If you want to start a new project, first consider these.
-Do you have the right motivation to dedicate time on this project?
-What can I contribute to this project other than Ideas, which anyone can (Mainly for OGC Members, most of them cant do shit)
-Why don't I just go help some other project, doomed to failure, to gain some experience before I venture onto a new failure.
OGC is like the rebirth of Elysium, where day after day, new games spawned out of nowhere, by members who registered 5 minutes ago. "how does I make game now?" "i editted teh source in notepad, now how does i testis?
Opinions?
What I mean by spur of the moment games is starting some new game project, without careful planning and some hard thinking. Like when you finish the Zelda Series, you're in depression, you have no where to source your interest for the Zelda Series to, you decide.. "Hey! I'm gonna make a Zelda MMORPG! (Yes, MMORPG, you are so gonna make one, aren't ya? I bet its gonna have a billion players too :3) Lemme start a forum now, I don't have a proper team yet, but I can claim to pay people to work on the project with what I earn later on!"
Join a community, don't waste your time on such a game, its just going to fail, trust me.
Secondly, for people who think that their going to be able to earn money off a Zelda Fangame, you really fail.
If your game project is to ever go somewhere, your motivation to make a game, shouldn't be that you want to fill the gap which you felt when you finished some game or that you like a particular series, or that you think you're some genius who can make a game without the basic knowledge of anything to do with game dev at all (Mainly OGC 'Developers'). It should be the want to make a great game for others to enjoy.
I feel that these kind of projects should be completely avoided. Before venturing onto a new project, you should think hard about the game you're going to make. In my opinion, this may be the mainly why there isn't many successful games made by Mirage/OGC users, and not even many released ones.
IMO, Mirage is much more experienced compared to OGC, the members of Mirage don't go randomly creating game projects, except for GIAKEN, but hes more a OGC person anyway, and at least some of his games go somewhere. But when I look at OGC, theres a new project each day, each of them by some random new guy who thinks hes some child prodigy.
If you want to start a new project, first consider these.
-Do you have the right motivation to dedicate time on this project?
-What can I contribute to this project other than Ideas, which anyone can (Mainly for OGC Members, most of them cant do shit)
-Why don't I just go help some other project, doomed to failure, to gain some experience before I venture onto a new failure.
OGC is like the rebirth of Elysium, where day after day, new games spawned out of nowhere, by members who registered 5 minutes ago. "how does I make game now?" "i editted teh source in notepad, now how does i testis?
Opinions?