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32x64 Paperdoll too no avail?
#1
I've been surfing around the forums for a while but i cant seem to come across a finished or working tutorial for this. I went looking for a flat 32x64 and a seperate paperdoll for 32x64 tutorials but i cant find it. I'm not an expert in VB but i can get myself around. Otherwise i'd do my own. I'm a graphics artist.. But heh.. Yeah, graphics dont get so far in VB. =D Anyone wanna help me out or point me in the right direction in case i've missed something.

~32x64 Paperdoll tutorial.

If anyone could help me i'd be very greatful. =)
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#2
Sprites:
Npcs: http://key2heaven.net/ms/forums/viewtop ... 64+sprites
Players: http://key2heaven.net/ms/forums/viewtop ... 45&start=0

I couldn't find a paper doll tutorial(there used to be one)
basically you need to make sure all clients on the map are sent the worn eq of every play on the map, when they drop or unequip eq you need to update them again. Then you modify bltplayer to blt the eq, you can blt it easily. Just take merge some code from bltitem and bltplayer
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#3
Hey man, thanks a bunch. perhaps i'll try to convert the Elysium Paperdoll to work in Mirage Source. Thanks once again! =)
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