01-12-2006, 10:07 PM
I was looking into it... the multiple surface layers, like BigRed submitted, is nice. The map is drawn once, and a few other things are drawn just once (which saves a LOT of loops/memory), but isn't there a more practical way of doing it, like only redrawing only if the initial drawing changes? I've been trying to think of a way to do it, but they would all involve loops and/or timers, and that would really kind of defeat the purpose. Anyone know of a way to do it? or possibly a source code that has something similar to it already that i can use as an example?