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Chat System
#1
Could someone help me, or if you already have it, put a chat system into the client and server. Like global chat, Local Chat, PM chat. I found a... not so good tut and something else. But they don't really help me.
viewtopic.php?f=76&t=2547
viewtopic.php?f=18&t=3690&p=42585&hilit=Global+Chat&sid=21d54dd18682c1df2810d8bbe90f0a8d#p42585
I'm trying to make a 2D horror ORPG and I'd like this system integrated to give the game a more fun feel to it. I really appreciate the help or better yet a tutorial. Thanks.
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#2
Mirage comes standard with local chat, global chat, and private chat. And Admin chat, global admin chat, and emote text.
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#3
Is it tabbed? To where you can click global or Local and PM?
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#4
No, it's not tabbed. But it's fairly simple to do. Give it a try, and we'll gladly help you along the way.
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#5
I wish there were screenies, I've looked but all I can find is other engines made with MS. I'm on my laptop thats only a 500mhz cpu, 8mb gpu and 128mb ram, and babysitting. So downloading MS here is kinda pointless, when I have a 512mb gpu, 2.2ghz cpu, 2gb ram desktop pc at home with my vb6. If it's not tabbed is it like Xtremeworlds?
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#6
Dunno, never used Xtremeworlds. You use a bunch of text commands to broadcast different types of chatting.
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#7
Would you know how to code it when you click the chat for Global or shout, that it cancels out any other chat and automatically puts in the / or ' command for the Shout? That would be great.
Edit: I was told that I have to make the server send packets from the global chat on the server to a new chat box in the client, but I don't have a clue how to make a chat box, or make a button for the cat box or form for the chat box.
This post is finished. I have our lead programmer programming it. Thanks for the help.
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