02-10-2009, 05:28 AM
Rian Wrote:I think NPC behavior are strictly strings. like FRIENDLY or ATTACKONSIGHT or whatever. Been a while since I opened a source.
No they're not.
NPC_BEHAVIOUR_FRIENDLY as byte = 0
etc. etc.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?