09-02-2008, 02:49 PM
NARRATED VIDEO VERSION
Hello and welcome to the Development Chronicle XI for Legacy of the Zodiac II. Remember how I said I was having problems with the potions because they don't stack? Well DD whipped up a script so they will stack and there's a limit on how many you can have; so you can't run around with hundreds or even thousands of a potion (since it's a currency). I also made all of the main Iron Mercenary quests (meaning ones that are for equipment or spells etc). I also re-did the guild ranks since they didn't make much sense to me.
So the first thing that got done was the potions. They are now a currency type so they stack on top of each other; the healing effect is scripted in and there is a script so that when you use the potion if you have more than 30 of them it sets it down to 30 and removes one (since you used one). I might make it higher than 30; not sure; but that's how it is right now; and that's 30 per type of potion; like 30 Small Health Potions, 30 Full Large Health Potions etc. So that solves the potion problem since I can use one line to give the potions for quests since they are a currency now.
As I said earlier I did all of the Iron Mercenary quests that give equipment and spells and that type of such; there will be some that just give EXP or Gold.
I re-did the guild ranks and they now have a more army like feel to them; since the guilds are basically separate armies under their respective faction; here they are...
Note: All ranks can resign so I didn't bother putting that on each individual rank description.
Note: GMOTD = Guild Message of the Day
Note: When I used multiple shades of the same color the darker shade presides over the lighter one; which is shown since the color of the rank name is the color of the tag in-game.
Rank 9
General (1 only)
-Is the owner and leader of the guild and can do everything (Kick Members, Promote Members, Demote Members, Change GMOTD and Invite Players).
Rank 8
Lieutenant General (2 only)
-Basically the second in command and has access to all commands but is NOT the leader or owner of the guild (Kick Members, Promote Members, Demote Members, Change GMOTD and Invite Players).
Rank 7
Major General
-Step down from Lieutenant General and can do everything except change someone's rank (Promote/Demote) since that is reserved for Rank 9 and 8. (Kick Members, Change GMOTD and Invite Players).
Rank 6
Brigadier General
-Step down from Major General and can basically do what they can except they cannot kick members (Change GMOTD and Invite Players).
The top four ranks are all ranks with powers; while the lower 5 all have no powers and are more for promotions based on merit.
Rank 5
Captain
-Highest rank with No Powers; Merit Rank (No Powers).
Rank 4
Lieutenant
-Second Highest rank with No Powers; Merit Rank (No Powers).
Rank 3
Sergeant
-Third Highest rank with No Powers; Merit Rank (No Powers).
Rank 2
Corporal
-Fourth Highest rank with No Powers; Merit Rank; basic rank for most normal members. (No Powers).
Rank 1
Private
-Fifth Highest rank with No Powers; Merit Rank; basically the trainee rank. (No Powers).
Now that I have the Iron Mercenary quests finished I can make the quests for the Den of Thieves and than the Nyru Ruins.
On a side note; Bradyok added two orange shades to the Guild Ranks (which both are used on Major General and Brigadier General) and the Zone Editor; so now I made the EXP Area map name color orange.
That is all for this week, see everyone next week!
Thanks for listening,
-Scythe
Hello and welcome to the Development Chronicle XI for Legacy of the Zodiac II. Remember how I said I was having problems with the potions because they don't stack? Well DD whipped up a script so they will stack and there's a limit on how many you can have; so you can't run around with hundreds or even thousands of a potion (since it's a currency). I also made all of the main Iron Mercenary quests (meaning ones that are for equipment or spells etc). I also re-did the guild ranks since they didn't make much sense to me.
So the first thing that got done was the potions. They are now a currency type so they stack on top of each other; the healing effect is scripted in and there is a script so that when you use the potion if you have more than 30 of them it sets it down to 30 and removes one (since you used one). I might make it higher than 30; not sure; but that's how it is right now; and that's 30 per type of potion; like 30 Small Health Potions, 30 Full Large Health Potions etc. So that solves the potion problem since I can use one line to give the potions for quests since they are a currency now.
As I said earlier I did all of the Iron Mercenary quests that give equipment and spells and that type of such; there will be some that just give EXP or Gold.
I re-did the guild ranks and they now have a more army like feel to them; since the guilds are basically separate armies under their respective faction; here they are...
Note: All ranks can resign so I didn't bother putting that on each individual rank description.
Note: GMOTD = Guild Message of the Day
Note: When I used multiple shades of the same color the darker shade presides over the lighter one; which is shown since the color of the rank name is the color of the tag in-game.
Rank 9
General (1 only)
-Is the owner and leader of the guild and can do everything (Kick Members, Promote Members, Demote Members, Change GMOTD and Invite Players).
Rank 8
Lieutenant General (2 only)
-Basically the second in command and has access to all commands but is NOT the leader or owner of the guild (Kick Members, Promote Members, Demote Members, Change GMOTD and Invite Players).
Rank 7
Major General
-Step down from Lieutenant General and can do everything except change someone's rank (Promote/Demote) since that is reserved for Rank 9 and 8. (Kick Members, Change GMOTD and Invite Players).
Rank 6
Brigadier General
-Step down from Major General and can basically do what they can except they cannot kick members (Change GMOTD and Invite Players).
The top four ranks are all ranks with powers; while the lower 5 all have no powers and are more for promotions based on merit.
Rank 5
Captain
-Highest rank with No Powers; Merit Rank (No Powers).
Rank 4
Lieutenant
-Second Highest rank with No Powers; Merit Rank (No Powers).
Rank 3
Sergeant
-Third Highest rank with No Powers; Merit Rank (No Powers).
Rank 2
Corporal
-Fourth Highest rank with No Powers; Merit Rank; basic rank for most normal members. (No Powers).
Rank 1
Private
-Fifth Highest rank with No Powers; Merit Rank; basically the trainee rank. (No Powers).
Now that I have the Iron Mercenary quests finished I can make the quests for the Den of Thieves and than the Nyru Ruins.
On a side note; Bradyok added two orange shades to the Guild Ranks (which both are used on Major General and Brigadier General) and the Zone Editor; so now I made the EXP Area map name color orange.
That is all for this week, see everyone next week!
Thanks for listening,
-Scythe