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Originality - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Staff (https://mirage-engine.uk/forums/forumdisplay.php?fid=41) +----- Forum: Trash (https://mirage-engine.uk/forums/forumdisplay.php?fid=14) +------ Forum: No Current Contest (https://mirage-engine.uk/forums/forumdisplay.php?fid=8) +------- Forum: Competitions (https://mirage-engine.uk/forums/forumdisplay.php?fid=12) +-------- Forum: Old Competitions (https://mirage-engine.uk/forums/forumdisplay.php?fid=28) +-------- Thread: Originality (/showthread.php?tid=999) |
Originality - Aaron - 10-06-2007 Originality Original, well I suppose for my originality ill post some of my screen shots and I will tell you some of my ideas that go along with my game. :o Idea's Well for original idea's, I think that my turn based combat style would be original as I have not seen any other topic in the competitions area with turn based combat. As well as how I am using completely different looking graphics then what most would be used to here. Also my game is completely coded from scratch and everything like that. Just how the whole system is set up is original, your opponent runs on another attack timer bar, not shown...so things can be manipulated much easier if needed. Especially for varying types of spell effects. I would view my programming topic to see more about the whole manipulation part I just talked about. Originality Screen Shots Attack Time Bar ![]() Re: Originality - Coolballer - 10-06-2007 Looks cool. And kinda fun. Re: Originality - Aaron - 10-06-2007 during next testing stages if anyone wants to try it out ill let ya try it out to see how its coming along. |