Mirage Source
@ Speed Hacking - Printable Version

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@ Speed Hacking - Coke - 09-03-2007

Wouldnt a solution be to actually check if the time it took them to get from square a to b is the time set? Checking the tickcount or whatever each step?

Might be a problem if they are lagging though...


- William - 09-03-2007

There are 2 tutorials here to prevent speed hacking.

http://www.key2heaven.net/ms/forums/viewtopic.php?t=67
http://www.key2heaven.net/ms/forums/viewtopic.php?t=772


- Coke - 09-03-2007

I know, but neither of them do this (i think o.0); and i think one of them uses a timer..

Edit:

Nvm lol


- William - 09-03-2007

Okay, but you say the 'Time Set'. How is that set? So you mean that there should be a certain time for a player to move 1 square. Of course with some uncertainty then.


- Coke - 09-03-2007

Well the thing i have been working on for this was just blown to pieces after reading verrigans tutorial the speed hack would just make it faster ~.~

Sounds stupid and obviouse but i wasnt aware they could do what they can Tongue


- William - 09-03-2007

But the tutorials he made will make it so speed hack wont work, so I dont see a reason to find another way.


- Coke - 09-03-2007

Yup i didnt know he had made a second one, the first one was a bit crude~