Mirage Engine
SubSP Bug - Printable Version

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+---- Thread: SubSP Bug (/showthread.php?tid=738)



SubSP Bug - William - 14-02-2007

Server Side
Has this not been noticed before?

Find:
Code:
Case SPELL_TYPE_ADDSP
Call MapMsg(GetPlayerMap(Index), GetPlayerName(Index) & " casts " & Trim(Spell(SpellNum).Name) & " on " & GetPlayerName(n) & ".", BrightBlue)
Call SetPlayerMP(n, GetPlayerSP(n) + Spell(SpellNum).Data1)
Call SendMP(n)
Change that to:
Code:
Case SPELL_TYPE_ADDSP
Call MapMsg(GetPlayerMap(Index), GetPlayerName(Index) & " casts " & Trim(Spell(SpellNum).Name) & " on " & GetPlayerName(n) & ".", BrightBlue)
Call SetPlayerSP(n, GetPlayerSP(n) + Spell(SpellNum).Data1)
Call SendSP(n)



- zocheyado - 14-02-2007

rofl u changed 1 letter :p


- William - 14-02-2007

I changed 2 letters.


- Matt - 14-02-2007

zocheyado Wrote:rofl u changed 1 letter :p

Please, try reading. He changed 2 letters.

Btw, for someone who doesn't do anything on his own, you sure do have alot of posts here. =\


Re: SubSP Bug - Dragoons Master - 13-07-2008

Since almost nobody uses SP, it's easy to pass unnoticed.


Re: SubSP Bug - Dragoons Master - 14-07-2008

Asrrin29 Wrote:I use SP
...too, but Vanilla MS does not at all. It's just there.