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new stuff - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: new stuff (/showthread.php?tid=731) |
new stuff - Ramsey - 11-02-2007 i need a tut. on how to make new type of items, spells, npc behavior do you guys know where i can find one? if not can some1 write a tut for me? - lucidar - 12-02-2007 Why a tutorial for this? ClientSide: Quite simply, just add another constant for the type (EX. item_add_str = 43) Goto the item editor and add it in with the other constants in the combo box. adjust the save/load accordingly. ServerSide: Re-add the constant for the type of whatever. Goto the appropiate sub/function and add a good old 'if whatever(n).type = my_new_constant then' do whatever it should do here. Theres a bunch more, thats the jist of it though. Just follow an existing type, adding your own code after it. Use the FIND function in VB if you must. |