Mirage Source
FMOD Sound Replacement - Printable Version

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- Da Undead - 21-04-2007

Error on exiting out.

Highlights

FMUSIC_FreeSong
Code:
for not defined..

Wat would we define as? String?



- Da Undead - 22-04-2007

how do u add a .dll into project i forgot :\


- Rian - 22-04-2007

Project > References


Or Add Reference.

Something of that nature.


- Da Undead - 22-04-2007

It said can't add reference to specified file... Sad

------------

I just found out that i never had fmod module : x... so i re did this and used 3.75 (couldnt find 74), and i have an error on ur modSounds...

Highlights:
Code:
FileExist

Whole If Statement:
Code:
If Not FileExist(FilePath, True) Then
        MsgBox "Music file " & Song & " doesn't exist"
        Exit Sub
    End If

Error:
Quote:Wrong number of arguments or invalid property assignment



Re: FMOD Sound Replacement - Matt2 - 02-12-2007

Anyone wanna repost or upload or whatever, the necessary .bas file?

It's not here anymore, and I'd like to take a look at it.


Re: FMOD Sound Replacement - Robin - 02-12-2007

Don't use FMOD.

Seriously.


Don't..


Re: FMOD Sound Replacement - Rezeyu - 02-12-2007

Why not?


90% of my Xbox games use FMOD.
I never had trouble using it either.

It even has nifty shuffling features and such.


Re: FMOD Sound Replacement - Robin - 02-12-2007

This isn't an xbox game.


Re: FMOD Sound Replacement - Rezeyu - 02-12-2007

Rezeyu Wrote:I never had trouble using it either.

It even has nifty shuffling features and such.



Re: FMOD Sound Replacement - Matt2 - 02-12-2007

I asked for the .bas, not for your opinion.

I wanted to look at it, not use it.


Re: FMOD Sound Replacement - Rezeyu - 02-12-2007

http://www.fmod.org/

Has the D/L for all supported languages.
That's where I got mine.


Re: FMOD Sound Replacement - Rezeyu - 02-12-2007

Sad

You deleted my post just as I edited it saying that I mis-read your post.


Re: FMOD Sound Replacement - Dragoons Master - 06-12-2007

I used to use FMod but there were a lot of little things that I didn't like so I started to use WMPlayer dll. I love it, much easier to use and all the computers can have it with no more dlls since it's VB6(win only) and all wins have WMPlayer. I made a fade in/out effect veeery easily.


Re: FMOD Sound Replacement - Robin - 06-12-2007

Dragoons Master Wrote:I used to use FMod but there were a lot of little things that I didn't like so I started to use WMPlayer dll. I love it, much easier to use and all the computers can have it with no more dlls since it's VB6(win only) and all wins have WMPlayer. I made a fade in/out effect veeery easily.

Yeah, me too.


Re: FMOD Sound Replacement - Xlithan - 01-01-2009

modSound.bas?

Old topic but I need the tutorial.


Re: FMOD Sound Replacement - Tony - 02-01-2009

Yes, I support FMOD 100% now. >Big Grin

Oh and note*, my modSound is a bit different than the one Lea posted.

I made a channel for sound, and a different channel for music. PlaySound, PlayMusic

Other tips; If your not used to terminating with your program and you accidently closed it through
the IDE then you can save AND then press OK. Then your VB6 will crash. Walaa you saved.


Re: FMOD Sound Replacement - Xlithan - 03-01-2009

FModInit - Variable not defined.

Maybe I need that 3.74 thing you're talking about. Downloading 3.75 now though.


Re: FMOD Sound Replacement - Xlithan - 04-01-2009

Paste your sound module Lea.


Re: FMOD Sound Replacement - Xlithan - 06-01-2009

Hmm, nevermind. I'll stick with the MP3 Module, I just can't get it to loop though.


Re: FMOD Sound Replacement - Tony - 08-01-2009

Set the modeplay as &H2