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quick question if ya got the time - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: quick question if ya got the time (/showthread.php?tid=603) |
quick question if ya got the time - Forte - 08-01-2007 Would having 16x16 tiles and 32x32 sprites have smoother movement? could someone tell me some of the pro and cons of this? thanks - William - 09-01-2007 Well, it's a difficult question. By having 16*16 tiles, and a character that is 32*32. That would mean that you either make the character walk 16 pixels or 32 pixels, in normal sense 1/2tile or 1tile. Making the character walk 1/2tile is kinda wierd. why am I explaining it harder than it actually are.. 32*32 chars belongs on 32*32 tiles. |