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RTE 438 - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: RTE 438 (/showthread.php?tid=596) |
RTE 438 - Obsidian - 07-01-2007 Hmmm, i just converted to byte arrays (for the second time... first time was a big mess...), anyways i thought i finally had it all setup and now when there is any kind of client based connection, i get RTE438 Object Does not Support this Property or Method If GameServer.Sockets(Index).Socket Is Nothing Then It points to that line in the is connected function... it's odd that i didn't have that problem the first time i converted... but i'm not really sure what needs to be done to fix it... any suggestions? |