![]() |
Need help with Alpha Blending - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Need help with Alpha Blending (/showthread.php?tid=567) |
Need help with Alpha Blending - halla - 02-01-2007 Ok I tried the tutorial on vbgamer website. Code: Dim rEmptyRect As RECT, dArray() As Byte, sArray() As Byte I put that in Form Load of frmMirage. I also have the DLL file called too. in modDirectX I have... Code: Public DX As New DirectX7 It will compile but gets an error with... MainMenu.Lock rEmptyRect, DDSDMainMenu, DDLOCK_WAIT, 0 If someone could help me out here... or if someone could even do 1 for me so I can learn how it works and do the rest. I dont understand these guides or anything much. I could repay you back in some way im sure. Reply or get at me on AIM or MSN. - Tony - 02-01-2007 Ooo I want to try this. Link me plx. :] :: Pando - Spodi - 02-01-2007 You can try the people at http://www.gpwiki.org - though they do a good job arguing about tiny things instead of answering questions. :wink: - halla - 02-01-2007 Ok im getting close. Went to pscode and found this source. Heres what I got in form load Code: picTest.Picture = picMainMenu.Picture I want MainMenu to alphablend with the screen... should I use picScreen or something else to get that? Right now it just shows the mainmenu but no effects... it compiles fine and all. I also have the calls that are needed on mod Constants. If you want to see them let me know. |