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Bit Fields - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: Bit Fields (/showthread.php?tid=557) |
- William - 30-12-2006 Code: Unused_1 = 1 - Misunderstood - 30-12-2006 no way william those are mostly powers of 2... http://en.wikipedia.org/wiki/Fibonacci_number - William - 30-12-2006 Ohh yeah, now I remember ![]() - Spodi - 30-12-2006 Wow, you've managed to complicate simple bitwise operators. :wink: :lol: - Dragoons Master - 02-01-2007 Fibonati is like this: Code: F(0)=0 Fibonati(6)=Fibonati(5)+Fibonati(4) Fibonati(5)=Fibonati(4)+Fibonati(3) Fibonati(4)=Fibonati(3)+Fibonati(2) Fibonati(4)=Fibonati(3)+Fibonati(2) Fibonati(3)=Fibonati(2)+Fibonati(1) Fibonati(3)=Fibonati(2)+Fibonati(1) Fibonati(2)=Fibonati(1)+Fibonati(0) Replacing... Fibonati(3)=Fibonati(2)+1 Fibonati(2)=1+0=1 Fibonati(3)=1+1=2 Fibonati(4)=2+1=3 Fibonati(3)=2 Fibonati(5)=3+2=5 Fibonati(4)=3 Fibonati(6)=5+3=8 So Fibonati(6)=8 Pretty good example of a recursive algorithm. - Bakekitsune - 11-02-2007 Sorry for being noob but... Whats enum? and where do you put it? Also i dont fully understand why the bitfields double each time and why the bitfield has to = 1 byte (can it be less? so i have 1bit in the bitfield?) - Misunderstood - 11-02-2007 Enums are kind of like fancy constants. You should probably put it in either modtypes or modconstants, though really you could put it almost anywhere. - Spodi - 11-02-2007 Just for the record, since Ints and Longs are signed, you have to get the last bit by: Int: -(((2 ^ 16) / 2) - 1) Long: -(((2 ^ 32) / 2) - 1) I believe that is correct, anyways. :wink: |