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Old Bug - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 3.x.x, MSx (https://mirage-engine.uk/forums/forumdisplay.php?fid=45) +----- Thread: Old Bug (/showthread.php?tid=552) |
Old Bug - Rian - 29-12-2006 Quote: ' Characters (we use 0 to prevent a crash that still needs to be figured out)Found in the account rec. I wonder if this is anything major. Has anyone looked into this? Has anyone noticed it? - William - 29-12-2006 Never seen it, but guess its worth checking out. - Misunderstood - 29-12-2006 I don't see why it needs to be changed. Whats the diff starting from 0 as opposed to 1? Arrays in languages outside of vb start at 0...its nothing crazy. - William - 29-12-2006 It cant be that hard to find a fix. - Rian - 29-12-2006 Misunderstood Wrote:I don't see why it needs to be changed. Good. ![]() Just wanted confirmation that this is nothing serious. - William - 29-12-2006 So, I checked it out. This was the problem when you changed it to 1: Code: Function GetPlayerMap(ByVal Index As Long) As Long So it should work by changing that function to: Code: Function GetPlayerMap(ByVal Index As Long) As Long Re: Old Bug - Robin - 15-07-2008 You should have all your arrays start from 0. Gets you ready to move into the bigger languages ![]() |