Mirage Source
.hack//SIC GFX - Printable Version

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.hack//SIC GFX - Clu - 10-12-2006

this is some of our new weapons done by someone on our forums, please rate thanks
Staff:
[Image: tsusme3.png]®


Sword:
[Image: crystalswordui9.png]®


Hand-Blades:
[Image: dualbladefj9.png]®


Axe:
[Image: subarusaxerl3.png]®


- Reece - 10-12-2006

Will it be papperdolling?


- Matt - 10-12-2006

From the way it's lined up, looks so, but from the way they're all the same direction, I would hope not.


- Tony - 11-12-2006

Wow not to be mean but you need to learn how to pixel. Check out Mith's.


- Rian - 11-12-2006

Pando, he didn't pixel, someone on his forums did. And for future references, posts that don't have constructive criticism will be deleted.

Back to the topic now:
Clu, like other's I'm assuming these items are for paperdoll but I'm a bit puzzled. They seem to only support "Left" and "Right" movement. They also seem to all be different Lengths.

On a side note, everything looks good, except that the staff kinda looks like a stick with a clown head on top of it at fist glance.


- Matt - 11-12-2006

You mean it's not a decapitated clown on a stick?!

Jk.

It looks decent.


- Robin - 11-12-2006

Why the f*ck are the sprites a 'registered trademark'.

Also, they suck.

They are poorly done, I could put 5 minutes into paint and get something better than that.

There is no shading, no continuity, no skill, no .Hack feel, no love/care put into them.

These aren't even suitable for a small Mirage game.


- Reece - 11-12-2006

Kite Wrote:Why the f*ck are the sprites a 'registered trademark'.

Also, they suck.

They are poorly done, I could put 5 minutes into paint and get something better than that.

There is no shading, no continuity, no skill, no .Hack feel, no love/care put into them.

These aren't even suitable for a small Mirage game.

Ouch...
There Not good, they can be better with shading and some more detail Smile


- Robin - 11-12-2006

Renegade Wrote:
Kite Wrote:Why the f*ck are the sprites a 'registered trademark'.

Also, they suck.

They are poorly done, I could put 5 minutes into paint and get something better than that.

There is no shading, no continuity, no skill, no .Hack feel, no love/care put into them.

These aren't even suitable for a small Mirage game.

Ouch...
There Not good, they can be better with shading and some more detail Smile

I'm sorry, but they couldn't.

They just wouldn't work in a game.


- Robin - 11-12-2006

And by 'They wouldn't work in a game' I mean they wouldn't work in a good/wellmade/popular game.


- Robin - 12-12-2006

Graphics make the game if the coding is sloppy.


- Tyler - 09-01-2007

Renegade Wrote:Will it be papperdolling?

You mean, you don't have to do paperdolling with this engine with out modifying it??

I am working on vbGORE so I can use Isometric Spirtes and Tiles.

But that community doesn't like me too much, I lied a lot, so I am here to use this Engine and community for a 2nd chance

Why don't I make my own Engine you ask??

I tried... not happening..Lol.