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Damage Ranges - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: Damage Ranges (/showthread.php?tid=45) |
Damage Ranges - Tutorial Bot - 01-06-2006 Author: Fear Difficulty: 1/5 This is no big life changing tutorial, so don't think it is (I doubt you would anyway). It does, however, add a nice change to the game, because you don't always do the same damage. You do anywhere from 80% to 100% of it. :: SERVER SIDE :: Go to ModHandleData and find Sub HandleData. Find: Code: If Not CanPlayerCriticalHit(Index) Then Code: If Not CanPlayerCriticalHit(Index) Then Find: Code: If Not CanPlayerCriticalHit(Index) Then Replace it with: Code: If Not CanPlayerCriticalHit(Index) Then |