Mirage Source
K2h - Menu Style - Printable Version

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K2h - Menu Style - William - 29-11-2006

1.
[Image: newcharif6.png]
2.
[Image: newchar2td4.png]


- Obsidian - 29-11-2006

The bottom one is just a bit too plain, the top one definitely completes the entire thing. Big Grin


- Anthony - 29-11-2006

I am not seeing the difference?

-edit-

Ah I see, texture haha. Ok, top one.


- Robin - 29-11-2006

I actually prefer the second one...


- Gilgamesch - 29-11-2006

Kite Wrote:I actually prefer the second one...

yup..same here


- William - 29-11-2006

I can't yet decide =/


- Robin - 29-11-2006

The first one is textured.


- William - 29-11-2006

Dave Wrote:There is no difference? MAYBE a slight color difference...

I must say there's a big open spot, even with the data loaded in I think that spot will remain mostly empty. Blend a picture into that, nothing extravagant or distracting, and blend it in so it doesnt stand out.
Your right, it is pretty empty, I fix that.


- pingu - 29-11-2006

Add a tiny bit of shading to the orangy text and then use #1.


- halla - 29-11-2006

1st one but not big deal either way


- Tony - 30-11-2006

Nice stunning menus, I chose 1.

:: Pando


- Vans - 30-11-2006

both look too simple, so i chose 3 xD


- Suki - 30-11-2006

I agree with Vans. No matter if you don't use the background or not , it would still make no difference. But the text looks synoptical , so that's a good thing.

But from those 2 , I'd choose 2. Cause it looks clean.


- Reece - 30-11-2006

The background gives it life. So i choose 1


- Robin - 30-11-2006

It doesn't give it life, makes it look like someone wiped their arse on it -_-


- William - 30-11-2006

Do anybody know of any good textures?


- Robin - 30-11-2006

I think you should keep it like it is, just fill in some of the gaps.

I think the first one fits in very well with the style of your game and of your graphics.