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Visual Stat Next lvl - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Visual Stat Next lvl (/showthread.php?tid=402) |
Re: Visual Stat Next lvl - Kenko - 05-11-2006 Call SetPlayerNextLevel(MyIndex, Val(Parse(5))) frmMirage.lblNextLvl.CAPTION = GetPlayerNextLevel(MyIndex) - DarkX - 05-11-2006 I have tried that multiple times... and it says sub or function not defined, then you have to actually create it, I think that both of you are far off... I'll work on this some more. - Misunderstood - 05-11-2006 What exactly does it highlight...cause caption isn't a sub or function. Does GetPlayerNextLevel not exist? - DarkX - 05-11-2006 Get and SetplayerNextLevel are thingsyou have to create for the client side. If I figure it out, I'll post it, but my visual stats program has your lvl,exp,str,def,speed,magi,block chance, and crit hit chance and tells you the next level aka (your level 36 next level = 37) |