![]() |
Problem with tilesets - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +------ Forum: Bugs Reports (https://mirage-engine.uk/forums/forumdisplay.php?fid=9) +------ Thread: Problem with tilesets (/showthread.php?tid=3020) |
Problem with tilesets - Jonathan - 06-08-2009 I have been getting a small bug when i try to add my own tilesets in, i did convert them to BMP and add black background to them, but when i put them in the MASK layer doesnt take out the Black (0,0,0), i am using MS4 and only seem to get this error with these tiles. I attached a zip of the original unconverted sets if anyone else wants to try to help me out... http://osenia.no-ip.biz/Tilesets.Zip Re: Problem with tilesets - Matt - 06-08-2009 Use photoshop to replace all the pixels of the background with a solid black. Odds are, you're like one point off of solid. Re: Problem with tilesets - Jonathan - 06-08-2009 I dont have photoshop, can someone try to fix the images for me? Re: Problem with tilesets - Beres - 06-08-2009 also make sure the first pixel of your tilesheet is black. Re: Problem with tilesets - Jonathan - 06-08-2009 Beres Wrote:also make sure the first pixel of your tilesheet is black.ohhh.... Im a newb lol other tilesets worked but they all had black tile as first lmao, ill try it and let ya know if it worked. |