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Also in Need - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Also in Need (/showthread.php?tid=301) |
- Matt - 12-09-2006 GSD posted a tut on the old forums, for player to player trading. Very nice system, though you can accept the intial trade request for the other player, but that's the only problem. - Matt - 13-09-2006 GIF would be better. I know if you save the image transparent, it will still be transparent if you place it in an image control, but that's about it. =/ - Dragoons Master - 13-09-2006 You can use AlphaBlend but I'm praticly sure you can't use transparency about only one color, like... You have a tile w/ the background black and a waterfall. If you use the AlphaBlend it will make the hole tile semi-transparent but the black too... Im not sure if you can do both w/ DX7[actualy if you blit pixel by pixel it will work but fps will go DOWN(alot)] - Matt - 13-09-2006 Do something more practical than attacking them and it opening the shop. Have it to where you hit a different key, like T or something, or click the npc, and check the range, of the player from the npc, that way, they can't open the shop from the other side of the map. |