Mirage Engine
My Item Editor - Printable Version

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My Item Editor - Jacob - 24-07-2009

I haven't coded anything in awhile, but today I decided to finally finish a bit more of my item editor.

I dynamically size the form for stats, vitals and classes. So instead of manually editing the item editor everytime i change any of those, I don't have to worry about it. I will be doing the same for my spell editor.

I took a screenshot of adding a class because it's the easiest to do.

[Image: itemeditor1.jpg]
[Image: itemeditor2.jpg]


Re: My Item Editor - Doomy - 24-07-2009

kool


Re: My Item Editor - Nean - 24-07-2009

That's pretty sweet. The only part that I have trouble with, is the parsing when making advanced item forms and whatnot.


Re: My Item Editor - Jacob - 24-07-2009

What kind of parsing? For the packets?


Re: My Item Editor - Nean - 24-07-2009

Jacob Wrote:What kind of parsing? For the packets?

Yeah. Then again, I attempted to do this months ago. I'm sure I could do it no problem, now. Hell, if you don't throw up a tutorial for it, I just might.