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My Item Editor - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Programming (https://mirage-engine.uk/forums/forumdisplay.php?fid=24) +----- Forum: Visual Basic 6 (https://mirage-engine.uk/forums/forumdisplay.php?fid=32) +----- Thread: My Item Editor (/showthread.php?tid=2958) |
My Item Editor - Jacob - 24-07-2009 I haven't coded anything in awhile, but today I decided to finally finish a bit more of my item editor. I dynamically size the form for stats, vitals and classes. So instead of manually editing the item editor everytime i change any of those, I don't have to worry about it. I will be doing the same for my spell editor. I took a screenshot of adding a class because it's the easiest to do. ![]() ![]() Re: My Item Editor - Doomy - 24-07-2009 kool Re: My Item Editor - Nean - 24-07-2009 That's pretty sweet. The only part that I have trouble with, is the parsing when making advanced item forms and whatnot. Re: My Item Editor - Jacob - 24-07-2009 What kind of parsing? For the packets? Re: My Item Editor - Nean - 24-07-2009 Jacob Wrote:What kind of parsing? For the packets? Yeah. Then again, I attempted to do this months ago. I'm sure I could do it no problem, now. Hell, if you don't throw up a tutorial for it, I just might. |