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Change of Sprite Vertically - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +------ Forum: Bugs Reports (https://mirage-engine.uk/forums/forumdisplay.php?fid=9) +------ Thread: Change of Sprite Vertically (/showthread.php?tid=2851) |
Change of Sprite Vertically - Poyzin - 12-06-2009 Is there a way for a sprite group to change each time it goes up or down on the map? Like perspective? ******************** -Sky (Blocked) ******************** -Smallest Sprite ******************** -Big ******************** -Bigger ******************** -Biggest Sprite I think this idea is kind of revolutionary for games. Gives it a kind of 3D feature to it. I want this in my game, but I think it would be kind of hard to do. Any help? Thanks. Re: Change of Sprite Vertically - Vans - 12-06-2009 Would look hella ugly with 2d tiles Re: Change of Sprite Vertically - Egon - 12-06-2009 If you do that you should also add a speed variant. i.e. the farther back someone is the slower the move and the closer they are the faster they move. Re: Change of Sprite Vertically - Poyzin - 13-06-2009 Egon Wrote:If you do that you should also add a speed variant. i.e. the farther back someone is the slower the move and the closer they are the faster they move.ah right. Forgot about that. |