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OpenGL? - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Programming (https://mirage-engine.uk/forums/forumdisplay.php?fid=24) +----- Forum: Visual Basic 6 (https://mirage-engine.uk/forums/forumdisplay.php?fid=32) +----- Thread: OpenGL? (/showthread.php?tid=2782) |
OpenGL? - GIAKEN - 06-05-2009 I like OpenGL and there is a library for it to be used with VB6. http://www.pauldahuach.com.ar/program_en.htm Mmm? Re: OpenGL? - Robin - 06-05-2009 Why use a cross-platform API in a single-platform language? Re: OpenGL? - Matt - 06-05-2009 Robin Wrote:Why use a cross-platform API in a single-platform language? Why not? Re: OpenGL? - Robin - 06-05-2009 Matt Wrote:Robin Wrote:Why use a cross-platform API in a single-platform language? Seems overkill. Re: OpenGL? - Matt - 07-05-2009 Robin Wrote:Matt Wrote:Robin Wrote:Why use a cross-platform API in a single-platform language? *shrugs* I don't want it. Verrigan has been trying to get me to convert FPO over to OpenGL for awhile now. Personally, I don't like OpenGL. Re: OpenGL? - Robin - 07-05-2009 Matt Wrote:Robin Wrote:Matt Wrote:Robin Wrote:Why use a cross-platform API in a single-platform language? It has it's uses, but I don't see how it's any more convenient than Dx8 in vb6. Re: OpenGL? - GIAKEN - 07-05-2009 Well the only reason I'd convert to OpenGL is for cross-platform, but with VB6 that's worthless...I just thought it would be interesting to switch to OpenGL instead of everybody demanding DirectX. OpenGL may be faster, who knows? If I can learn it I'll try to make a class or something for it...but I have yet to see any examples of it being used with 2D. |