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Help for my game interface - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Help for my game interface (/showthread.php?tid=2716) |
Help for my game interface - Pix€l - 09-04-2009 Hello I did my game interface, and I need help to load images in PicPk and PicClass, in folder GFX : thank you for your help! ![]() Re: Help for my game interface - Anthony - 09-04-2009 So when you load your picture box you need to use this code, or some variation of it. Depending on if you have more than two classes the select case is probably the best bet. Code: Select Case Player(MyIndex).Class Re: Help for my game interface - Matt - 09-04-2009 I would suggest looking into using the drawing functions and blitting these instead of loading them like that. Re: Help for my game interface - Pix€l - 19-04-2009 This code don't load a picture for class2 ![]() Re: Help for my game interface - Nean - 20-04-2009 Matt Wrote:I would suggest looking into using the drawing functions and blitting these instead of loading them like that. Re: Help for my game interface - Pix€l - 20-04-2009 I don't understand Re: Help for my game interface - Matt - 20-04-2009 Pix€l Wrote:I don't understand The way the engine works, is it loads a file and stores it in a surface. Then it reads from that surface and blits the graphics to the picbox and what not. |