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Easy Warping with /warp - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +------ Forum: Tutorials (https://mirage-engine.uk/forums/forumdisplay.php?fid=13) +------ Thread: Easy Warping with /warp (/showthread.php?tid=2711) |
Easy Warping with /warp - Labmonkey - 08-04-2009 this is a command that warps you to either a player or a map depending on which you type [CLIENT SIDE] above Code: ' Setting sprite put [code] 'just plain warping Case "/warp" If GetPlayerAccess(MyIndex) < ADMIN_MAPPER Then AddText "You need to be a high enough staff member to do this!", AlertColor GoTo Continue End If If UBound(Command) < 1 Then AddText "Usage: /warp (map # or Player Name)", AlertColor GoTo Continue End If If IsNumeric(Command(1)) Then n = CLng(Command(1)) ' Check to make sure its a valid map # If n > 0 And n Re: Easy Warping with /warp - Joost - 11-04-2009 As far as I know, player names can be numeric as well. Re: Easy Warping with /warp - Labmonkey - 12-04-2009 the /warpto command still exists. |