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http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Staff (https://mirage-engine.uk/forums/forumdisplay.php?fid=41) +----- Forum: Trash (https://mirage-engine.uk/forums/forumdisplay.php?fid=14) +----- Thread: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 (/showthread.php?tid=2643) |
http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Joost - 22-03-2009 http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 The guy states that having some features, even though they're poorly programmed, is not that big of a problem. You act like it's WW2. Now I ask of you, if there were 2 MS-based games, both with the exact same features programmed differently, one running at 1000 fps, and one at 32, I would not be able to tell the difference. Would you? I don't think so. Like that other dude doomteam3 said, release something first before qqing that some other game runs at lower fps than your game. edittt William Wrote:Your opinions means nothing to me,And yes, William is a bad owner. But pretty much the same as all the previous ones. He hasn't got the balls to make decisions, too sensitive to hurt someone's feelings. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - doomteam3 - 22-03-2009 ^support this Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - GIAKEN - 22-03-2009 Joost = doomteam3? Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Matt - 22-03-2009 GIAKEN Wrote:Joost = doomteam3? Yessir. William pointed that out when he locked the thread. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - doomteam3 - 22-03-2009 I decided not to waste time behind a proxy. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Matt - 22-03-2009 doomteam3 Wrote:I decided not to waste time behind a proxy. You're as big an idiot as Doomteam1. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Coke - 22-03-2009 Joost Wrote:http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 The person on the low-end computer who looked for a 2d online RPG in the first place would probably care. As would my routers bandwidth. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - doomteam3 - 22-03-2009 I think the general MS-game (link plz?) has quite a number of problems more severe than not being able to reach the bad-pc segment. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Coke - 23-03-2009 You say that, But I'm yet to see an MS game launch from these forums that has gotten a foothold in the market and a player base over time. They all dissolve rapidly, or never launch. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Matt - 23-03-2009 Fox Wrote:You say that, Secrets of Mirage. Everyone forgets that game. Oh wait, you said from THIS forum. Scorpio's never been here, prolly the reason it's still going.. Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Coke - 23-03-2009 Matt Wrote:Fox Wrote:You say that, Exactly Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Matt - 23-03-2009 Asrrin29 Wrote:hey now! mine will get finished...someday...far in the future... When you own the only computer old enough to run VB6 apps? >.> Re: http://web.miragesource.com/forums/viewtopic.php?f=40&t=5122 - Acruno - 23-03-2009 Asrrin29 Wrote:by that time we will have windows xp emulators on our watches, and people will be able to play my great game once again! You would need to make a font that's readable at like 3px in height, and you'd have to consider the screen res on said watches. You could have some cool time-based features though. |