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What is the License for Deloria Source? - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: What is the License for Deloria Source? (/showthread.php?tid=2603) |
What is the License for Deloria Source? - katcode - 06-03-2009 Since i don't know where else i can ask this i had to put this Noobish Question here. :oops: What IS the license for the Deloria Online Source? I am thinking about using it but since i cant find any Infromation on it or even know if i CAN use it. So yeah. I'm asking here. :? -Off Topic- While i'm on it, Is Elysium Diamond 2.0 Debugged, Debugged enough for use? I am an Amatuer coder at Best so i cant notice Terrible code when i find one. Re: What is the License for Deloria Source? - Tony - 06-03-2009 What the freak? If your an amateur then why are you messing with stuff like that? Start with Mirage, end with mirage. If you use those sources you'll probably learn slower than starting with MS. Re: What is the License for Deloria Source? - katcode - 06-03-2009 Yeah your right.. I just don't feel like creating all those Truck-load of Features from Scratch. ![]() But you got to start somewhere. ![]() Re: What is the License for Deloria Source? - Rian - 06-03-2009 Use MS4 man. Stick around the forums, ask questions and add tutorials that you don't even care for. Trust me, you'll go through several manila copies of MS4 (that goes for deloria as well, but you wont get as much support for that around here) before you have something you're pleased enough with to release to the public. Follow my advise, and you'll grasp enough vb6 to do plenty with mirage source 4 Re: What is the License for Deloria Source? - Tony - 06-03-2009 Yeah, I'm discouraging you to use either of those sources. Simply, you don't have to make your features by yourself. Add in tutorials and try to understand what does what, and if you don't understand, ask. If you go about those sources you'll get stuck with a bunch of things you won't understand and you won't be able to make your own game to your likings. I'll be honest though, I started out with Elysium and god I loved it at first but I started troubling at how I didn't understand 95% of the code.. Then I found Mirage.. about 4 weeks after I found Elysium, read up about the latest source which I think was 3.03 at that time and started adding in tutorial by tutorial. Some I didn't even understand or go over (simply just copy and pasted) then I started modifying the tutorials to my likings and got better at it. After I tried making my own things after knowing what's what. |