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Packet Flooding - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +----- Thread: Packet Flooding (/showthread.php?tid=2600) |
Packet Flooding - Matt - 05-03-2009 When I run my server on my VPS, be it my game server or a vanilla MS4, and I login on a non-admin character, after walking for a few seconds, I get booted for packet flooding. Nothing else causes it, only walking. It also only happens if I have the server on the VPS. Any idea what could be causing this? Re: Packet Flooding - Robin - 05-03-2009 Matt Wrote:When I run my server on my VPS, be it my game server or a vanilla MS4, and I login on a non-admin character, after walking for a few seconds, I get booted for packet flooding. I'm guessing your getting some flooding of packets. Re: Packet Flooding - Jacob - 05-03-2009 When was the last time the server got restarted? Re: Packet Flooding - Lochie - 05-03-2009 I increased my packet limitations to 50 ![]() Can't you trace the packets back to see what they are? Re: Packet Flooding - Matt - 05-03-2009 Dugor Wrote:When was the last time the server got restarted? 5 minutes ago. Tested again afterwards, same thing. Re: Packet Flooding - Matt - 05-03-2009 Got it fixed. I really suggest everyone convert away from GetTickCount. Re: Packet Flooding - Nean - 05-03-2009 Matt Wrote:Got it fixed. I really suggest everyone convert away from GetTickCount. Uhh, I was told that GetTickCount was the most effecient way for timing... There's better? Care to elaborate? Re: Packet Flooding - Tony - 05-03-2009 Matt Wrote:Got it fixed. I really suggest everyone convert away from GetTickCount. Hmm did you use the alternative Joke posted? or whoever.. Re: Packet Flooding - Matt - 05-03-2009 Tony Wrote:Matt Wrote:Got it fixed. I really suggest everyone convert away from GetTickCount. I tried it, because I couldn't find Verrigan's. However, it didn't work. Same problem as GetTickCount. Dugor linked me to Verrigan's version, which I had in the OLD MS303 version of FPO a year or two ago. It's always worked for me. If you do the tutorial right, you just gotta replace GetTickCount with GetTickCountNew and any variable defined to be a timer, needs to be a currency, not a long. Re: Packet Flooding - Tony - 05-03-2009 Alright I'll be sure to keep this in mind, thanks. Re: Packet Flooding - Matt - 05-03-2009 Tony Wrote:Alright I'll be sure to keep this in mind, thanks. Np. Dugor noticed right off hand that it was a problem with GetTickCount, so I changed it. Haven't had a problem since. It's actually a bit more accurate as well. |