Mirage Source
RM2K - Printable Version

+- Mirage Source (https://mirage-engine.uk/forums)
+-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61)
+--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18)
+---- Forum: Show Off (https://mirage-engine.uk/forums/forumdisplay.php?fid=10)
+---- Thread: RM2K (/showthread.php?tid=2577)



RM2K - Tony - 28-02-2009

Dunno got caught up in playing Silverdale. Liked the game/sprites and wanted to make it to my likings
so I ripped a head, made a base, converted a RM2K Sprite onto it.

[Image: RM2KATTEMPT3.png]

Double sized
[Image: RM2KATTEMPT3DS.png]

I personally like it better than the original


Re: RM2K - Pbcrazy - 28-02-2009

nice! looks good


Re: RM2K - Matt - 28-02-2009

I don't like the angle. It looks, flat.


Re: RM2K - Egon - 28-02-2009

The head needs to move down 3-ish pixels.


Re: RM2K - Robin - 28-02-2009

Mack's sprites had a good angle to them. Yours dont.


Re: RM2K - Anthony - 28-02-2009

I like the original better but yours aren't bad. The do look a little flat though.


Re: RM2K - Tony - 28-02-2009

Updated them, didn't really think about the angle much which is pretty bad, but I think I can get a hang of it.


Re: RM2K - Robin - 01-03-2009

Look at yourself in the mirror. When you look from the viewpoint the original sprite is from, you can hardly see your neck, and if you were wearing armour with large pauldrons, you wouldn't see it all.

The fact you're using the original face, and changing the overall look so much makes it look poor.

Also, your dithering with the red doesn't work. The colours Mack used on the original sprite were there to create the sense of depth and shadow, whereas yours just look random.


Re: RM2K - Tony - 01-03-2009

Robin Wrote:Look at yourself in the mirror. When you look from the viewpoint the original sprite is from, you can hardly see your neck, and if you were wearing armour with large pauldrons, you wouldn't see it all.

The fact you're using the original face, and changing the overall look so much makes it look poor.

Also, your dithering with the red doesn't work. The colours Mack used on the original sprite were there to create the sense of depth and shadow, whereas yours just look random.

Yeah, I get what you mean. Delete this topic please.


Re: RM2K - GIAKEN - 01-03-2009

Perspective too.

Still doesn't look that bad...just the head looks weird when placed on the body you made.