![]() |
hmm, chat related question (neatness related) - Printable Version +- Mirage Engine (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: hmm, chat related question (neatness related) (/showthread.php?tid=249) |
hmm, chat related question (neatness related) - Coke - 19-08-2006 Heres a simple question, i cant find the answer hrhr! When you connect to the server and frmMirage first opens, why does it leave a gap before the 'playername has joined gamename' - doesent look so tidey and would look neater if it didnt do so. I have searched the code and found nothing actually telling it to do this... anyone have any idea how to remove this annoyance? ^^ Cheers; Liam - grimsk8ter11 - 20-08-2006 look closers, you sure there isnt a linebreak after the welcome, and then one before player has joined? - Coke - 20-08-2006 Theres no line break >. - BigRed - 21-08-2006 Client-side: Open modText and goto Sub AddText Change: s = vbNewLine & Msg to: s = Msg & vbNewLine I think this is what you're referring to.. - Coke - 21-08-2006 hehe yes i was just coming on to post it lol, thanks anyway! ^^ |