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Shade ~ an mmorpg currently in development - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Unrelated Products (https://mirage-engine.uk/forums/forumdisplay.php?fid=47) +---- Thread: Shade ~ an mmorpg currently in development (/showthread.php?tid=2402) Pages:
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Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 ![]() Full project details and information can be found here: http://shade.shadeddimensions.com/about (The website is currently WIP so forgive any mess) The game forum can be visited by going to this link: http://www.shadeddimensions.com/ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Basic Project Information~ Shade is a 2d MMORPG currently in development. What we want to accomplish with this project, is an active and bright community, fun and dynamic game-play that everyone will enjoy. For Shade, we are aiming to be far above 'standard', an MMORPG. Feature rich, letting users know there is always something to do in the game. Also Shade will be a very dynamic and advanced game, there will be twists and turns and a huge development in story that will eventually push a major change in gameplay. A fierce combat system allowing players to really get into the action, with intense battles through combinations of attacks and tactics, it will always be an exiting challenge to defeat the monsters around you. As well as a developed skill system, allowing for you to branch out or follow individual path's of specialty, with crazy skills allowing for wonderful feats in battle. Pet's will be an integral part of gameplay, not just simply standing by your side, but evolving into a powerful combat ally to radiate battles even further, with skills able to be taught to your pet, and also eventually able to Soul bond with your partner, to navigate the large world of Shade with speed. Quests will be exciting, as well as the npc's that give them, not just some dialog that's a chore to read through so the player can get there quest item they've been waiting 15 levels for because there aren't any other quests worth putting effort in to. Dungeons with enthralling boss's that will need real gameplay smarts to battle them. And lots more systems that will make Shade more than 'just another game in the ocean'. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Re: Shade ~ an mmorpg currently in development - Poyzin - 26-11-2008 i don't think it's a good idea to sign up just to advertise.... Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 Well o.O... It is the 'non-MS product's section.. It just happens to be my first post is all. I make it a point, to keep updating and coming back to reply posts ![]() Re: Shade ~ an mmorpg currently in development - Poyzin - 26-11-2008 Yes, but Mirage Source forums is not an advertising forum. Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 Yeah, I know that.. But if I'm not allowed to post a project here, why is there this section o.o.. Also, it's not like all I did was just post this up and leave it never to be seen again. I'm replying aren't I? I'm still logged in. I'll be checking in every day, but if I was completely active in every topic on every forum that I had posted this in the 'other engine' area, there wouldn't be any time to actually work on the game. Hopefully you understand that, and refrain from continuing to flame me o_o; Logging in every day and replying is considered active isn't it? Hopefully I'm allowed to be here and do that. Sorry if you think that all this is, is an advertisement and that I don't plan to be here tomorrow. note: I've looked about a few of the other topics in here, there first reply wasn't telling them off for informing people of there project, of course I can't verify if that was there *first* post, but still. Re: Shade ~ an mmorpg currently in development - Matt - 26-11-2008 Poyzin Wrote:Yes, but Mirage Source forums is not an advertising forum. Yes it is.. This place is a lot of things. Let staff handle things homie. The game looked nice, until I seen the RMXP tiles.. Re: Shade ~ an mmorpg currently in development - Egon - 26-11-2008 *Laughs at the fighting heads* It really does look nice. But the tiles, you need to change those. And if you're as good with the pixel as you are with a pencil, then you shouldn't have any problem. I've got a nice Ragnarok feel from this. Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 haha ![]() have no fear you 2, ^^.. As soon as I get a tile artist those rmxp graphics will be getting replaced. But, as they are the most versatile resource, I'm using those temporarily (The tile artist will be replacing graphics 'over' the tileset images, that way the world in-game can be built, without having to be rebuilt once we get a tile artist, and without the delay of waiting until one is found). Hope that makes sense ![]() quote from top post~ "note: These graphics are going to be replaced once a tile artist is found. But it's going to be replaced ontop of these, so that all the layout of the world will stay the same so this is still a good representation of what Shade's world will look like when completed." So, seeing as that settles that, glad you like the project so far, lol ^^. Re: Shade ~ an mmorpg currently in development - Egon - 26-11-2008 Replacing tiles over old ones is a drag. I hope you pay the guy a bit. *Shakes fist at Fox* Curse you and my willingness to work for free. I even declined free webspace! Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 lol Egon. And your pretty much just making the tiles, then placing it over parts of the image it needs to be. It's easier than remapping an entire world isn't it ![]() And yes, I do plan to pay the team once the project is making a profit, (there will be a Cash Shop, but not one of those terrible ones games have these days that make it almost impossible to play without paying for something ^^ ![]() I also plan to keep a few for the next project aswell. (obviously if it's 3d I can't keep people that are strictly pixel artists). But I'd hope they would stay around as GM's ingame, etc ![]() Re: Shade ~ an mmorpg currently in development - Rory - 26-11-2008 I've never seen those sprite templates before, is it original? Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 Yes, I created them from scratch for Shade. Totally original ^^ Re: Shade ~ an mmorpg currently in development - Anthony - 26-11-2008 The sprites are quite nice but you do definitely need different tiles xD. Another thing, on your website you have the cursor changed to something else.. I would recommend leaving it as the OS default and not changing it. Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 Thanks ^^.. Yes, lol, we need new tiles. But it's almost impossible to find any tile artists, and those you do eventually find are already on a project, or they require payment. (So, anyone who is good at making tiles, out of a project and willing to work for free, contact me @_______@, lol). Like I said though I'll be paying people after the project, but most don't accept that. And I like people with a personality as well, most of those who require payment won't really have any passion for the game. Aww lol, you don't like the custom cursor? Took me forever to get the damn code to work in multiple browser's lol. (I'm looking at you stupid IE) Any particular reason? Re: Shade ~ an mmorpg currently in development - Coke - 26-11-2008 Best of luck with your project, looks cute and I like your attitude Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 Thanks alot ^^;!.. :3 lol, yeah xD.. There's an awesome pie graph I have somewhere at home, if you haven't seen it, your gunna crack up xD. I'll get it when I get back tonight :3. Re: Shade ~ an mmorpg currently in development - Anthony - 26-11-2008 I just don't like the cursor really... I don't know why just a personal thing maybe. Mostly I prefer my white cursor with nothing trailing behind it and that's it. Re: Shade ~ an mmorpg currently in development - shadowN - 26-11-2008 That's fair enough. I'll throw up a poll in suggestions and see what the members think ![]() "~~edit Poll has now been thrown up there :3 ~~" Oh and, I found the pie chart. ![]() I laughed so much at this, found it when I was trying to get something working on an old website. Which of course, was trying to figure out how to get something working in IE, haha. Re: Shade ~ an mmorpg currently in development - Coke - 26-11-2008 That's so awesome. Re: Shade ~ an mmorpg currently in development - shadowN - 27-11-2008 haha, yes it is lol. Re: Shade ~ an mmorpg currently in development - Coke - 27-11-2008 Lea Wrote:Um... Poyzin... who are you? Re: Shade ~ an mmorpg currently in development - Poyzin - 27-11-2008 okay yeah. Stupid thing of me to do that. Fox Wrote:Lea Wrote:Um... Poyzin... who are you? I'm a member who has been here since November 2007. I am a developer on the game Apocalypse Online. I am still learning these members attitudes so I know what I should post on the forum and what not to. And I'm also a member who should not worry about other members. Re: Shade ~ an mmorpg currently in development - Coke - 27-11-2008 lol bless. lets not hijack this thread though eh, shadowN has been very polite. Re: Shade ~ an mmorpg currently in development - shadowN - 27-11-2008 Someone is hijacking my thread O_O *prepares army of elves to wrap any traitor's up in ribbons* ^^.. Thanks for your consideration fox ![]() Re: Shade ~ an mmorpg currently in development - Andrew - 27-11-2008 Very clean concept work. |