Mirage Source
32/64 NPCs - Printable Version

+- Mirage Source (https://mirage-engine.uk/forums)
+-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61)
+--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18)
+---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49)
+---- Thread: 32/64 NPCs (/showthread.php?tid=237)



32/64 NPCs - Damien - 14-08-2006

Hello everyone I am new to the whole MS scene and am the 213th member and I have just registered a few minutes ago. I will be starting to create my game and am very new to VB. I am just wondering is there a tutorial out so you can convert the NPCs into 32/64 and if so would someone like to share it with me?


- Misunderstood - 14-08-2006

There is one to do this with players, Npcs are very similar. You should be able to make 32x64 npcs much the same way it does 32x64 players.


- Damien - 14-08-2006

Thanks for the information but is there any chance of a tutorial coming up showing how to do this? After all I am very new to VB and couldn't tell you what End If means... Oh wait that has something to do with: end if something happens?