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Looking for a descent Engine - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Help Wanted (https://mirage-engine.uk/forums/forumdisplay.php?fid=50) +---- Thread: Looking for a descent Engine (/showthread.php?tid=2315) |
Looking for a descent Engine - Adrian - 28-10-2008 Willing to pay.. Here are the features I need. Feel free to add as many or as few as you like. Just tell me what you've done/plan to do and what your charging for it. Also you may sell me a source you have/are working on. I don't want anything that is currently in use unless it is going to be modified, and don't try to sell me anything you stole or that doesn't belong to you.. Any questions, just post here. If you want to talk privately just PM me. Note: Some of these features are based off of what was in the old Echostorms engine, but of course you'd be using Mirage Features List 32x64 Character Sprites 32x64, 64x64, 96x96 NPC Sprites 8 Directional Movement Paper Doll GFX Encryption Visual Inventory Visual Bank Visual Spell Bar (With hotkeys in order, 1,2,3,4..etc) Hotkeys for all menus (I = inventory etc, q = quest menu. etc..) Guilds System (UI As well) Party System (UI As well) Chat Client System Open up a message box to chat with someone from player list Quest System Go to map, return an item, destroy an NPC: Award EXP, Items, etc.. Spell System Spells have cast time and recharge time Big Spell Animations Spells/Buffs Strength buff - improves strength for a period of time. Speed buff - improves player movement speed and attack speed for a period of time. Armor buff - improves protection % for a period of time. Stun – Prevents the player from moving for a period of time. Interrupt – interrupts the casting of a spell. Life Steal – Steals a % of the victim’s life each hit with spell. (passive) Sacrifice – Sacrifice HP to use a spell. Group Protection - improves protection for all players around caster including caster. Stealth – Turn invisible, player name shows for player who is using it. NPCs/Players can’t see. First attack/spell use stealth deactivates. Reflect damage - returns damage to attacker. Dispell - remove buffs from target. Transport - Allows player to teleport anywhere on the map (need to limit range) by holding shift and right clicking on the destination. Map Editor -Roof Tiles - Walkable/Walkthrough players - Safe Zone Equipment Slots Helmet, Chest, Boots, Gloves, Shield, Weapon, Ring, Amulet. Target Player/NPC Show Name: and HP: in a small GUI that pops up. Bottom right of screen. Target Indicator Like a transparent box/square image over target Transparent Chat Box Select Head and Body when creating char. (Body = Collision detect) Item editor from Echostorms Online (Most of it at least, same stuff) http://www.echostorms.net/SS/11.png & http://www.echostorms.net/SS/12.png NPC Editor from Echostorms http://www.echostorms.net/SS/14.png , http://www.echostorms.net/SS/15.png http://www.echostorms.net/SS/16.png Attributes (Strength, Dexterity, Stamina, Intelligence, Luck) Strength: Damage increase Dexterity: Crit Rate and Dodge Rate increase, and +SP amount Stamina: +HP Amount Intelligence: Spell Damage, and +MP amount. (Note: Defense/Protection cannot be increased with stat points, only with equipment) Client Updater Admin panel - Edit news/MOTD button - View incoming packets button - Day/Night button - Guild maker button If Possible: 64x64 Character Sprites Px by Px Movement (Like Zelda Online) Drag & Drop for Inventory |