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Level cap? - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Source Code Development (https://mirage-engine.uk/forums/forumdisplay.php?fid=51) +----- Forum: Mirage Source 4 (Visual Basic 6) (https://mirage-engine.uk/forums/forumdisplay.php?fid=44) +----- Thread: Level cap? (/showthread.php?tid=2164) |
Level cap? - Nean - 22-09-2008 I've been looking through the code, and as far as I can tell, theres no level cap, or exp limit? Would that be included as a bug? Or are level caps, a feature? Re: Level cap? - Kousaten - 22-09-2008 It could potentially be a bug, because if you have a freakish user who goes beyond the level data set in your server (I think it's a Long or Integer... which would be absolutely crazy to reach a level to overflow the server >. Re: Level cap? - JokeofWeek - 22-09-2008 [quote="Kousaten"]It could potentially be a bug, because if you have a freakish user who goes beyond the level data set in your server (I think it's a Long or Integer... which would be absolutely crazy to reach a level to overflow the server >. SetAmountHere Then Call SetPlayerExp(Index, 0) Exit Sub End If[/code] Re: Level cap? - Kousaten - 22-09-2008 Thanks. XD Knew I'd be wrong about something in it. Not bad with sinuses and a monotone professor lol. Re: Level cap? - Matt - 23-09-2008 That method will reset their xp to 0, allowing them to fill it all the time. Lol. Just do this: Code: If GetPlayerLevel(Index) + 1 > SetAmountHere Then Re: Level cap? - Kousaten - 23-09-2008 I suppose you could use that method to make a system to "spend" EXP for things like special items, extra stat bonuses, quests, etc. :3 Re: Level cap? - Matt - 23-09-2008 No. Most games let you go, to say level 80 with 100% exp bar and leave it at that. It looks better than resetting the exp bar everytime you "level". If you're gonna have a cap, do it properly and cap it. When you fill a bottle, you put a cap on it. You don't empty it and fill it again. ![]() Re: Level cap? - Nean - 23-09-2008 Perfekt Wrote:No. Most games let you go, to say level 80 with 100% exp bar and leave it at that. It looks better than resetting the exp bar everytime you "level". If you're gonna have a cap, do it properly and cap it. When you fill a bottle, you put a cap on it. You don't empty it and fill it again. I like that idea. The other losing all your exp, start over, thing is way over-used. Thanks for the idea. =) |